I will admit, I am somewhat late to this party… I’ve shared a project or two to Github in the past, but I’ve never really embraced it. It’s one of those things I should probably change and I will start to address.
So here we are starting with the code samples for the TypeScript with Phaser series. For many tutorials I often didn’t keep the solutions I used to create examples, so I have nothing to share. However for this series, I have done all of the work in a single Visual Studio solution, so it made pushing it up to Github easy. You will find 90% of the examples from that series are now available on Github. For a few minor samples, I simply made changes to the base project to come up with the derived code, so you wont find those ones. I pushed everything up, so that means all the assets used are included too. Since I continue to use this single solution for the entire project, as I add new examples, they will be available on Github as well.
You can access all the samples here on Github.
I will be the first to admit, I know very little about Github as anything other than a consumer, so expect so tales of epic stupid while I get the hang of things. Right now there are 29 projects in the PhaserTypescript repository, although PhaserArcade is a WIP ( guess what I’m working on… ).
Let me know if I’ve made any mistakes here. Hope this code proves useful to somebody.