PlayStation Mobile breaking changes guide

Instead of updating all of the tutorials each time something is changed ( sadly, something I do not have the time for ), I will use this guide to track breaking changes as the occur.

 

 

PlayStation Studio .98 –> PlayStation Mobile .99

 

Libraries have been renamed from Sce.Pss to Sce.PlayStation.  So instead of say:

import Sce.Pss.Graphics;

it is now:

import Sce.Playstation.Graphics;

 

The install path has changed from [Program Files]Pss to [Program Files]PSM.

 

PssStudio is now PsmStudio.

 

Oddly enough, for me at least, it didn’t create a start menu entry.

 

 

Fortunately there is a conversion utility that will convert your code to the new naming standard.  In C:Program Files (x86)SCEPSMtools ( on my 64bit Win7 install anyways ), there is a file named project_conv_098to099.bat.  Simply drag your existing project folder on top of that script, or run it from a cmd prompt passing it your code directory, and your project will be updated.

 

The full .99 release notes are available here.

 

Here is the conversion process in action:

Updating from .98 to .99 SDK

General Programming PSSDK PlayStation Mobile


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