Programmer Art: Blender for Programmers Part 5– Modelling command quick reference

This is simply a quick reference to all of the modelling commands in a single place.

 

Key Action
A Select/Deselect All
X Delete selected
T Hide/Show Tools panel
N Hide Show properties panel

Select and Navigation

A Select/Deselect All
B + LMB + Drag Box/Border select
C + LMB + Drag Circle select
CTRL + LMB + Drag Lasso select

or

CTRL + MMB + Drag

or

Scroll wheel

Zoom out

MMB + SHIFT + DRAG

or

CTRL + 2/4/6/8 on numpad

Pan view

MMB + Drag

or

2/4/6/8 on numpad

Rotate View

. Frame selected

Moving, Scaling and Rotating

N Show or Hide property window
G + LMB + Drag Grab/Move/Translate selected item(s)
S + LMB + Drag Scale selected item(s)
R + LMB + Drag Rotate selected item(s)

S or G or R

+

X or Y or Z

Limit scale,move or rotation to selected axis

S or G or R

+

X or Y or Z

+

Number value

+

ENTER

Scale, move or rotate selected item(s) along selected axis by entered amount.  Can use a decimal point.

TAB

Toggle current mode ( Object, Edit, etc )

CTRL + TAB Toggle between mesh select modes (Vertices, edges, faces )

CTRL + TAB + 1 Vertex editing mode ( must be in Edit mode )

CTRL + TAB + 2 Edge editing mode ( must be in Edit mode )

CTRL + TAB + 3 Face editing mode ( must be in Edit mode )

Modelling operations

ALT + RMB Select edge loop

X

Select “Delete edge loop”

Delete edge loop

CTRL + R

Loop cut and slide
CTRL + ALT + LMB Select edge ring

E

Extrude

E + x, y or z

Extrude along axis

K

Knife tool

F Create Face

I Inset face

Alt+M Merge/Collapse

CTRL + 1,2,3,4 or 5 Set sub-division level

CTRL + 0 Turn off sub-division

 

Numberpad quick reference 

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