Quixel, recently acquired by Epic Games, have just released a new Medieval environment created using Unreal Engine 4.26 features and assets from Quixel’s MegaScans library. In addition to the new environment pack (available here) they also released a multi-part video tutorial series available here.
Details of the medieval environment project from the Quixel blog:
This project highlights some of the most exciting features in Unreal Engine 4.26. These include one of the major new toolsets added to Unreal Engine: modeling tools, along with lighting using the new SkyAtmosphere system in conjunction with the new Volumetric Clouds.
Medieval Game Environment comes with an elaborate tutorial series that covers key elements for environment artists and creators. Walking you through our process, we highlight the power and immense potential of leveraging existing scan data to build unique 3D assets right inside the engine. We begin with project conception and landscape creation; then cover techniques around building the structures you see in the environment; the procedural techniques in making foliage; set dressing; and cap off with the use of the SkyAtmosphere system for lighting.
In addition to the new environment pack and tutorial series, there is some belated news about Unreal Engine training. The makers of the current Learn to Create Games in Unity Humble Bundle also offer a series of Unreal Engine courses. Those courses are available over on the Unreal Engine learning portal via a free account and redemption code. For more details on GameDev.tv be sure to check out our review here. For more details on the Unreal Engine Medieval Environment pack and tutorial series check out our video below.