Lately we’ve featured a couple RPG Maker style game engines targeted at creating JRPG style games, including RPG In a Box and Smile Game Builder. Today we are looking at RPG Playground, the work of a single developer. RPG Playground is built using the Haxe programming language and the Kha framework, another topic we’ve covered recently.
Right now RPG Playground isn’t incredibly full featured, it’s got world building tools, a nice collection of tiles and animated sprites to work with and a basic game scripting system. In time the developer intends to add the ability for artists to add their own content while giving programmers the ability to extend the engine and create a game with no need for an artist. Here is the developers ultimate master plan for the project from the Road Map:
- Build a tool that allows anyone to make their own Role Playing Games, and easily let others play their game.
- Make sure artists can make an RPG using their own graphics, without the need of a programmer.
- Make sure programmers can make a game without the need of an artist.
- Programmers will extend the engine, so any game type can be build at this time: platformers, 3D, … .
If such a project sounds interesting, be sure to check out our hands-on video with RPG Playground.
General Design