Judge Grants Unreal Engine Temporary Injunction
A judge has made an important ruling in the ongoing conflict between Epic Games and Apple, with a huge impact for Unreal Engine developers.
Judge Grants Unreal Engine Temporary Injunction Read More
A judge has made an important ruling in the ongoing conflict between Epic Games and Apple, with a huge impact for Unreal Engine developers.
Judge Grants Unreal Engine Temporary Injunction Read More
On August the 14th, Epic Games launched a lawsuit against Apple after Fortnite was removed from the App Store for offering it owns IAP (In-App-Purchase) option along side Apple’s own. Today Apple retaliated against Epic Games by revoking it’s access to Apple devkits, making future support of Unreal Engine on
Apple Block Epic Games From Supporting Apple Platforms Read More
Unreal Engine have just launched a new iPhone App called Live Link that enables real-time facial capture for Unreal Engine using an iPhone 10x or newer. The requirements are Unreal Engine 4.25 or higher as well as an iPhone with a “True Depth” front facing camera.Details of the App from the Apple App Store:Virtual production-ready […]
Unreal Engine Launch Live Link iPhone App Read More
Apple have had a remarkably bad week for developer relations leading in to their most important developer conference WWDC 2020, the annual event where Apple tries to woo developers to develop for it’s platforms.To start things off, Rakuten, makers of the Kobo e-reader have filed an antitrust complaint in the EU, this joining an existing […]
Apple’s Very Bad Week Read More
This is the table of contents for GameFromScratch’s ongoing tutorial series on programming games using the SpriteKit library with the Swift programming language. This series will cover all you need to know to work with SpriteKit as well as some of the ins and outs of using the new Swift programming language with real world […]
SpriteKit game development with Swift tutorial series Read More
As you may know, if you want to publish on MacOS or on any iOS devices, you need to use an Apple computer. This can represent a rather large expense to many Indie developers ( no, I am not going to get into the ancient Mac price war argument! ). What if you want […]
Pay as you go Macintosh development? A MacInCloud.com review Read More