Blender

Programmer Art: Blender For Programmers Part 1 — The Introduction

  Introduction Welcome to our first Programmer Art tutorial series.  The ultimate goal in these tutorials is to instil  a programmer with the capacity to create their own art assets, in this case using Blender.  One thing I want to make clear right off the hop, this won’t teach you how to create *GOOD* art, […]

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Programmer Art: Blender for Programmers Part 2 — Selection and Navigation

   In this section we are going to cover navigating the Blender interface.  This includes both selecting items, and controlling the application camera.  It is important to realize that the app camera or view, is not the same as a scene camera.  A scene camera is used if you are rendering your graphics to an […]

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