C#

Stride 4 Game Engine Released

Stride 4 Engine Released

The open source Stride engine just released version 4, several months after the beta release we falsely reported as a final release. Stride is a modern designed entity based Windows powered game engine capable of targeting Windows, UWP, Android, iOS and VR headsets using DirectX and Vulkan. The 4.0 release …

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Flax Engine 1.0 Released

Flax Engine Released

Flax Engine has finally been released to the public. Flax Engine feels a lot like a light weight hybrid of Unity & Unreal, offering C#, C++ and Visual Scripting support.

Monogame 3.8 released

MonoGame 3.8 Released

MonoGame, the spiritual successor to Microsoft’s XNA game framework, just released MonoGame 3.8 after more than a year in development. Major new features of MonoGame including .NET core support, NuGet installation and more. Details of the release from the MonoGame What’s New post: We now support .NET Core in addition …

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Stride 4 Game Engine Released

Stride 4 Released

Stride, the game engine previously known as Xenko (and Paradox before that), just released version 4.0.  Details of the release from the Stride 4 release notes (no link possible currently).Thanks to a substantial contribution from Sean Boettger and sponsored by David Jeske, Stride now supports Voxel Cone Tracing GI!.NET CoreAs a first step toward .NET […]

FNA The Future of XNA

FNA–Now with Vulkan Support

FNA is an open source project making it easy to port and maintain XNA based games to several different platforms.  FNA has been used to port a huge number of indie games including the likes of Celeste, Bastion, Axiom Verge, FEZ, Owlboy, Rogue Legacy and more.  The goal of FNA is described as:Our goal is […]

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