Cocos

Cocos2d-x Tutorial Series: Basic Sprites, Positioning, Parenting and Coordinate Systems

  Previous Part Table Of Contents Next Part   Now that we have Cocos2d-x installed and configured and our project created, we are going to take a look at basic graphics operations.  This tutorial assumes you ran through the prior part and created a project already.  I am going to assume you have a working […]

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Cocos2d-x Tutorial Series: Installation, Creating a Project and Hello World

Table Of Contents Next Part     Welcome to the GameFromScratch.com Cocos2d-x tutorial series.  Cocos2d-x is a cross platform, C++ based port of the popular Cocos2D ObjectiveC game development library. Using the most recent version of Cocos2D-x you can target Windows, Mac, Linux, iOS and Android.  Previous versions enabled you to target even more targets […]

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