Cocos2d-x Tutorial Series: Installation, Creating a Project and Hello World

Table Of Contents Next Part     Welcome to the Cocos2d-x tutorial series.  Cocos2d-x is a cross platform, C++ based port of the popular Cocos2D ObjectiveC game development library. Using the most recent version of Cocos2D-x you can target Windows, Mac, Linux, iOS and Android.  Previous versions enabled you to target even more targets […]

Cocos 2D-x Tutorial Series

Cocos2d-x C++ Game Programming Tutorial Series

  This is the Table of Contents for our multi-part tutorial series covering all you need to know to create a game using Cocos2d-x and C++.  The tutorial currently consists of:       Installation, Creating a Project and Hello World   This section looks at getting Cocos2d-x setup and running. It gives a bit […]

Cocos2D HTML5 Tutorial

Cocos2D HTML 5 Tutorial Series table of contents

  The following are the tutorials covering Cocos2D-html, the HTML5 port of the popular Cocos2d-x library.  If you are looking to develop a 2D game using HTML5, this is an excellent place to start.   The tutorials were all updated on 8/12/2012 to the newest cocos2D code base.   Tutorials     Tutorial 1: […]

Cocos2D HTML5 tutorial 1: Getting set up and running

    This tutorial covers the process of getting Cocos2D-html setup and running.  If you already have completed this step, skip ahead.  It is also going to cover configuring a webserver, an optional ( but relatively easy ) step.  All right, lets get started.   First thing you need to do is get the cocos2d-html5 […]

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