Framework

Raylib Project Creator is a new tool for the Raylib game development framework that makes it easier to move to Visual Studio 2022 and VS Code

Raylib Project Creator

I have long been a fan of the open source free RayLib game development framework. With bindings for just about every programming language ever, tons of examples and support for most major platforms, Raylib is a versatile toolkit for building games using code. What has always shined about RayLib though

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Shape Engine 2D graphics vector framework game engine based on Raylib

Shape Engine

The Shape Engine is an interesting open source C# based 2D vector graphics game engine built on top of the excellent RayLib framework. Key Features of the Shape Engine include: Shape Engine is free and open source under the MIT license. Key Links Shape Engine GitHub Shape Engine on Itch.io

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Raylib 5 Released

Raylib 5.0 Released

Raylib 5.0, the incredibly easy to use C/C++ game development framework just (*cough* two weeks ago *cough*) released Raylib 5.0. This release also marks the 10th anniversary since Raylib 1.0 was released. Key features of the Raylib 5 release: As always, those are only some highlights of the new raylib 5.0 but

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RayLib C/C++ C99 open source game development framework released RayLib 4.5

RayLib 4.5 Released

The cross platform, open source C/C++ (technically C99) game development framework RayLib just released RayLib 4.5. RayLib is full featured, very modular, available for several platforms and has language bindings for essentially every modern programming language. Details of the RayLib 4.5 release: Key Links 4.5 Release Notes RayLib Homepage GitHub

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