Shiro's Open Source Haxe Game Development Stack

Shiro’s Game Technology Stack

Shiro Games, the developers behind such games as Evoland, Northgard and Darksburg, just posted a blog post on the technology they use to develop their game.The primary parts of the development stack include:The Haxe LanguageHaxe is a cross platform open source programming language with a high-level strictly typed language capable of being compatible to multiple […]

Haxe Game Engines

Haxe Game Engines

Following up on our C#, C++ and Lua game engine lists, today we are going to look at frameworks and engines that use the Haxe programming language.  In the Haxe ecosystem, many frameworks are build on top of other frameworks, so we will be covering them in order, from lowest level to the highest.  If […]

HaxeFlixel Tutorial Series Banner

Haxe and HaxeFlixel Tutorial Series

The following is the table of contents for the complete HaxeFlixel with Haxe tutorial series here on GameFromScratch.  We will look at all facets of creating a 2D game using the HaxeFlixel library and the Haxe Programming language. Table Of Contents getting started hello world sprites keyboard input mouse input cameras sprite animation sound and […]

Haxe And Heaps Tutorial Series: Getting Started

  Introduction Welcome to the first part of a multipart tutorial series on creating games using the Haxe programming language with the Heaps graphics engine.  Heaps is under development by Nicolas Cannasse, the guy that created the Haxe language in the first place.  In his own words: Heaps is a cross platform graphics engine designed […]

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