Open Source

Shiro's Open Source Haxe Game Development Stack

Shiro’s Game Technology Stack

Shiro Games, the developers behind such games as Evoland, Northgard and Darksburg, just posted a blog post on the technology they use to develop their game.The primary parts of the development stack include:The Haxe LanguageHaxe is a cross platform open source programming language with a high-level strictly typed language capable of being compatible to multiple […]

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raylib 3.0 released

Raylib 3.0 Released

Raylib 3.0 was released today.  Raylib is an open source, cross platform C based framework of tools and libraries for making games.  Components of raylib can be used on their own, however you can also download a preconfigured development environment making it among the easiest ways to get started doing C or C++ game programming.  […]

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Pixelorama Screenshot

Pixelorama Pixel Art Tool

PixelORama is a free, open source (MIT licensed) pixel art application written using the Godot game engine in GDScript.  Version 0.5 was just recently released with the following features:Choosing between 6 tools – pencil, eraser, fill bucket, lighten/darken, color picker and rectangle select – and mapping them to both of your left and right mouse […]

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Devdog Unity Asset Open Source and Giveaway + Unity Model Sale

The developer Devdog have open sourced a number of their Unity assets, available immediately under the MIT open source license on GitHub.  The open sourced assets include:- Inventory Pro (link to Github page)- Quest System Pro (link to Github page)- LOS Pro (link to Github page)- Sci-Fi UI Design (link to Github page)- Scene Cleaner […]

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Laigter 2D Lighting Solution

Laigter Free Sprite Tool

Today we are checking out Laigter, a free tool that enables you to perform special effects on sprites quickly and easily.  Even better, the source code is available on GitHub under the GPL 3.0 license.Laigter is described as:This tool lets you generate normal maps for 2D textures, with little effort. Specially designed for Sprites in […]

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Using C# With Unreal Engine

While Unreal Engine doesn’t provide C# support out of the box, it does provide an exceptional plugin system, so it was only a matter of time until C# plugins arrived.  Today we are looking at the open source USharp extension, which is based on the MonoUE plugin project.  Using this plugin, UE4 gains C# functionality […]

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