Phaser 3.50 Released

Phaser 3.50 Released

The open source HTML5 game framework Phaser just released Phaser 3.50, the single biggest release to date with hundreds of improvements.

Phaser Defold and Verge3D news

Phaser 3.23 | Defold 1.2.168 | Verge3D 3.1 For Blender

Welcome to another NewsFromScratch game development news round-up. Today we have 3 different game engine releases, Phaser, Defold and Verge3D.Phaser 3.23 ReleasedThis release of the Phaser open source HTML5 game framework brings an important milestone in reaching 100% coverage of the entire API, including private members. This task also resulted in better Typescript bindings as […]

Free Character Sprite Sheets

  One of the challenges with prototyping games is finding assets to work with.  Simple boxes are fine, but if you are working on a game with animations this proves a bit more challenging.  Therefore I created a simple sequence of spritesheets you can use in your game.   The package includes an idle, walk cycle, […]

Adventures in Phaser with TypeScript tutorial series

      This is the table of contents page for the ongoing series on working with the Phaser HTML5 gaming library using the TypeScript programming language.  This is a well documented library, although almost all of the documentation is in JavaScript.  Getting it to work with TypeScript can take a bit of hoop jumping. […]

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