Programming Language

C# Game Engines

C# Game Engines

Last week we took a look at the available C++ game engines, that is, 3D game engines that you can use C++ to write game logic.  Today we are going to look at C# game engines.  We are using the same criteria as the last list, the engine must be 3D, actively under development and […]

Rust For Game Development

Rust for Game Development

C++ has had a long run as the primary programming language for games, after taking the crown from C and ASM well over a decade back.  In recent years more and more developers are moving towards more productivity oriented languages such as C#.  What about developers that want to have the fine level of control […]

Why Not Just Use Unity?

When I started GameFromScratch, by far and away the most common question I got was “what programming language should I use?”.  It’s amazing how much the world has changed in the last decade!  These days game engines are by far more important than programming language to the majority of developers, and one game engine has […]

Godot 3 Tutorial Series

Godot 3 Tutorial–GDScript Programming 101

  This video will teach you how to program using the built in scripting language, GDScript.  In addition to learning the basics of GDScript development, this tutorial also walks you through the script editor and teaches you how to debug your code.  It’s a long tutorial at just under 1 hour, but covers a heck […]

HaxeFlixel Tutorial Series Banner

Haxe and HaxeFlixel Tutorial Series

The following is the table of contents for the complete HaxeFlixel with Haxe tutorial series here on GameFromScratch.  We will look at all facets of creating a 2D game using the HaxeFlixel library and the Haxe Programming language. Table Of Contents getting started hello world sprites keyboard input mouse input cameras sprite animation sound and […]

Apple Open Source the Swift Programming Language

  Rarely do I weigh in on programming languages, I don’t think that C++ is better than Java, or vice versa.  Each fills a niche, even the much maligned Visual Basic was a very good programming language for what it did.   That all said, Objective C sucks.  I hated it, I hate it, I […]

SpriteKit game development with Swift tutorial series

This is the table of contents for GameFromScratch’s ongoing tutorial series on programming games using the SpriteKit library with the Swift programming language.  This series will cover all you need to know to work with SpriteKit as well as some of the ins and outs of using the new Swift programming language with real world […]

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