Blender 2.83 LTS Released

Blender 2.83 LTS Released

Blender 2.83 is now available now in LTS or Long Term Support version.  Described a few months back, the long term support version of Blender is meant to remain stable but well supported for two years:The first proposal is to do one Long Term Support (LTS) release every year. This release would be supported for […]

Krita Beta On Android And Chrome OS

Earlier today, Krita just launched the first beta releases of Krita on Android and Chrome OS.  Unfortunately for now it only works for Android tablets and the UI still has many desktop requirements so it may not work as expected, at least without a mouse and keyboard attached.Details from the Krita website:Thanks to the hard […]

Unreal Engine 4.25 Released

Unreal Engine 4.25 Released

Unreal Engine 4.25 was just released today, with tons of improvements, new features and bug fixes.  The biggest theme of the 4.25 release was production ready with several in development systems now considered ready to use in a production environment.Major features of the 4.25 release include:Niagara VFX system improved and production readyUnreal Audio Engine improved […]

Inkscape 1.0 Released

First launched in 2003, the open source cross platform vector graphics application Inkscape just hit the major 1.0 milestone!  Inkscape is open source with the source code available on GitLab.  Details of the release from the Inkscape news page:After a little over three years in development, the team is excited to launch the long awaited […]

Core Open Alpha Release

Core Now In Open Alpha

Core is a new game creation platform built upon Unreal Engine that recently went into open alpha release.  Core is a game creation platform in a similar vein as Dreams, Roblox and Second Life.  It comes packed out of the box with models, audio and materials and can be coded using the Lua programming language.Core […]

Ogre 2.1 Released

Ogre 2.1 Baldur Released

The long running open source C++ framework Ogre just released Ogre 2.1 Baldur.  Performance optimizations, a new compositor and shading system and more top the list of features.Highlight features from the release announcement:Hlms (High Level Material System) to generate shaders automatically. Replaces RTSS and manual shaders PBS – Physically Based Shading New Compositor. More flexible, […]

bForArtists 2 Released

bforartists 2.0 Released

bforartists 2.0 was just released.  bforartists is a fork of Blender aimed at making Blender more usable for artists, new users and indie developers with a series of changes including new keymaps, icons, workflow and completely new documentation.Key changes over traditional Blender include:custom key mappingmouse only navigation (great for touch screens like the Surface)widget manipulation […]

Inkscape 1.0 Release Candidate

Inkscape 1.0 Release Candidate 1

Inskscape, the open source cross platform vector graphics application, just released the first release candidate on the way to a full 1.0 release.  Along side the RC1 release, they also released version 0.92.5 of the stable branch.Details of the two releases from the Inkscape news pages:Inkscape 0.92.5While we are working to release Inkscape 1.0 in […]

Unigine 2.11 Released

Unigine 2.11 Community Launched

As mentioned earlier this week Unigine are launching a community version of their Unigine game engine, traditionally used in engineering and simulation industries.  The new Community version has much more indie friendly licensing terms, including free usage up to $100K USD annual income.In addition to the new Community version, Unigine 2.11 was just released with […]

Eclipse Theia 1.0 Released

The Eclipse Foundation have released Theia, an open source desktop and cloud based IDE with it’s targets set firmly on Visual Studio Code.  In fact, it’s even compatible with Visual Studio Code extensions!   Theia 1.0 isn’t actually a downloadable product, instead representing a framework for creating your own IDEs on top of the modular and […]

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