Release

Core Open Alpha Release

Core Now In Open Alpha

Core is a new game creation platform built upon Unreal Engine that recently went into open alpha release.  Core is a game creation platform in a similar vein as Dreams, Roblox and Second Life.  It comes packed out of the box with models, audio and materials and can be coded using the Lua programming language.Core […]

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Ogre 2.1 Released

Ogre 2.1 Baldur Released

The long running open source C++ framework Ogre just released Ogre 2.1 Baldur.  Performance optimizations, a new compositor and shading system and more top the list of features.Highlight features from the release announcement:Hlms (High Level Material System) to generate shaders automatically. Replaces RTSS and manual shaders PBS – Physically Based Shading New Compositor. More flexible, […]

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bForArtists 2 Released

bforartists 2.0 Released

bforartists 2.0 was just released.  bforartists is a fork of Blender aimed at making Blender more usable for artists, new users and indie developers with a series of changes including new keymaps, icons, workflow and completely new documentation.Key changes over traditional Blender include:custom key mappingmouse only navigation (great for touch screens like the Surface)widget manipulation […]

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Inkscape 1.0 Release Candidate

Inkscape 1.0 Release Candidate 1

Inskscape, the open source cross platform vector graphics application, just released the first release candidate on the way to a full 1.0 release.  Along side the RC1 release, they also released version 0.92.5 of the stable branch.Details of the two releases from the Inkscape news pages:Inkscape 0.92.5While we are working to release Inkscape 1.0 in […]

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Unigine 2.11 Released

Unigine 2.11 Community Launched

As mentioned earlier this week Unigine are launching a community version of their Unigine game engine, traditionally used in engineering and simulation industries.  The new Community version has much more indie friendly licensing terms, including free usage up to $100K USD annual income.In addition to the new Community version, Unigine 2.11 was just released with […]

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Eclipse Theia 1.0 Released

The Eclipse Foundation have released Theia, an open source desktop and cloud based IDE with it’s targets set firmly on Visual Studio Code.  In fact, it’s even compatible with Visual Studio Code extensions!   Theia 1.0 isn’t actually a downloadable product, instead representing a framework for creating your own IDEs on top of the modular and […]

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raylib 3.0 released

Raylib 3.0 Released

Raylib 3.0 was released today.  Raylib is an open source, cross platform C based framework of tools and libraries for making games.  Components of raylib can be used on their own, however you can also download a preconfigured development environment making it among the easiest ways to get started doing C or C++ game programming.  […]

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BuildBox 3.2 Beta Released

Buildbox 3.2 Beta

Buildbox, the recently made free no-code game engine, just released Buildbox 3.2 beta.  This beta takes a huge step forward in 3D usefulness with the abity to import and use animated FBX 3D models.  This is of course a beta release, so expect bugs and do not use in a production environment.Details of the release […]

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Unity 2020.1 Beta Released

Unity 2020.1 Beta Released

In continuing not-GDC news, Unity have just released Unity 2020.1 beta.  This beta continues the trend of moving more and more functionality into packages, including new code performance and analysis tools, support for Visual Studio and VS Code and more.  Additionally 2D physics was improved, raytracing support was added and more.Details from the Unity blog:The […]

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Quixel Mixer 2020 Tutorial Banner with a Plane

Quixel Mixer 2020 Released

Hot on the heels of Quixel Bridge 2020, Quixel have just released Mixer 2020.  Just like Bridge 2020, Mixer 2020 has also been made completely free!  This version contains a massively updated UI, a revamped 3D brush system, the Smart Material system and most importantly, the ability to directly paint on your own imported meshes, […]

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