Review

PopcornFX SFX Software Review

PopcornFX Particle Creation Software and Run-Time Hands-On

Today we are going hands-on with PopcornFX by Persistant Studios, a cross platform particle creation system with several game engine ready runtimes, including Unreal Engine, Unity and Lumberyard, although unfortunately only the Unreal Engine runtime is available at this moment. Features of PopcornFX include: cross platform, with the editor running […]

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Nomad Sculpt Sculping Application for MObile Review

Nomad Sculpt

If you’ve ever dreamed of doing 3D modelling on the go, today’s product Nomad Sculpt may be perfect for you. Nomad Sculpt is a 3D sculpting application designed from the ground up to be mobile first. It brings all the functionality you would expect from a modern 3D sculpting application

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Dragengine Hands On Review

Drag[en]gine Hands-On

The Drag[en]gine is a highly modular, open source (C++) game engine that has been under active development for several years. The Drag[en]gine’s modular approach is built around the GLEM concept breaking your game project into the Game Script, Launcher, Engine and Modules layers. The Game Script is implemented by default

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