Tutorial

LibGDX Video Tutorial Series

LibGDX Tutorial Series Welcome to the GameFromScratch.com LibGDX tutorial series. Select a link below to expand and view the video. Each video is available in 1080p resolution on YouTube. Where applicable, there will also be a post to a page with full source examples for each tutorial. If you prefer text based tutorials to video, […]

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Blender Game Art Tutorial

Complete Blender Game Art Tutorial. From zero experience to 2D or 3D game ready asset

  Exactly as the title says, this title takes someone with ZERO experience and teaches them how to use Blender to the point they will be able to create their own low polygon fully textured game model for use in a 3D game engine like Unity or UDK.  It then goes one step further and […]

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Game Development Math Recipes

  One of the most daunting aspects of game development for many people is the mathematics involved.  The following are a collection of recipes that go into detail on how to perform a number of common math related tasks.  Each example ships with at least one working demonstration application (written in JavaScript using EaselJS), with […]

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GameDev math recipes: Rotating one point around another point

It is quite common to want to rotate one point relative to another the location of another point.  This math recipe looks at exactly this process.   Just the math angle = (angle ) * (Math.PI/180); // Convert to radians var rotatedX = Math.cos(angle) * (point.x – center.x) – Math.sin(angle) * (point.y-center.y) + center.x; var […]

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Moai tutorial series: The adventures of an intrepid programmer in the lands of Moai

    This tutorial series will be a progressive journey through the Moai SDK.  To a certain degree, each is a “micro” tutorial, covering a different aspect of Moai.  Each tutorial builds on the last and when taken as a whole, once completed, you should have all of the information you need to successfully make […]

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