Unity

Unity Learn Premium Free

Unity Learn Premium For Free

With so many people stuck at home due to the quarantines around the COVID-19 virus, Unity technologies have released Unity Learn Premium for free to developers for the next few months.  Unity Learn Premium is a great source of Unity tutorials, courses, lessons and projects and even included non-Unity related content on topics such as […]

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Unity 2020.1 Beta Released

Unity 2020.1 Beta Released

In continuing not-GDC news, Unity have just released Unity 2020.1 beta.  This beta continues the trend of moving more and more functionality into packages, including new code performance and analysis tools, support for Visual Studio and VS Code and more.  Additionally 2D physics was improved, raytracing support was added and more.Details from the Unity blog:The […]

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Devdog Unity Asset Open Source and Giveaway + Unity Model Sale

The developer Devdog have open sourced a number of their Unity assets, available immediately under the MIT open source license on GitHub.  The open sourced assets include:- Inventory Pro (link to Github page)- Quest System Pro (link to Github page)- LOS Pro (link to Github page)- Sci-Fi UI Design (link to Github page)- Scene Cleaner […]

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Unity Visual Scripting

One of the most requested features in Unity, beyond dark mode in the free edition, is some form of Visual Scripting language like Blueprint in Unreal Engine.  Unity have been working on an experimental version of Unity Visual Script and earlier this week dropped the 3rd experimental version as well as a sample to demonstrate […]

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Unity Release Free 300+ Material Collection

Today Unity released the Unity Measured Materials library, a collection of over 300 materials themed around automotive and transportation projects.  It contains hundreds of textures used to create Shader Graph materials.  You need to use Unity 2018.3 or later.The library includes:Fabrics with various weaves including herringbone, twill, brushed and plain weave Leather including different grain […]

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Why Not Just Use Unity?

When I started GameFromScratch, by far and away the most common question I got was “what programming language should I use?”.  It’s amazing how much the world has changed in the last decade!  These days game engines are by far more important than programming language to the majority of developers, and one game engine has […]

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