We first talked about the Beef Programming Language back in 2020 and it presented an exciting opportunity for game developers, offering high level language features of the C# programming language, but without the garbage collector that can be problematic for games. In addition to an open source programming language, it also has a complete IDE with standardized debugger.
Features of the Beef language include:
- C/C++ interop with static and dynamic libs
- Custom allocators
- Batched allocations
- Compile-time function evaluation
- Compile-time code generation
- Tagged unions
- Generics
- Tuples
- Reflection
- Properties
- Lambdas
- Valueless method references
- Defer statements
- SIMD support
- Type aliases
- Type extensions
- Pattern matching
- Ranges
- String interpolation
- Argument cascades
- Mixin methods
- Interfaces
- Custom attributes
- Immutable values
- Operator overloading
- Namespaces
- Bitsets
- Atomics
- Checked arithmetic
- Value boxing
- Dynamic FFI
- Local methods
- Preprocessor
- Guaranteed inlining
- Incremental compilation
- Built-in testing
Key Links
You can learn more about the Beef Programming Language in the video below.
