Blender Tips Everyone Should Know
Three tips to improve your Blender 2.9x experience. Enable Undo/Redo stacks, experimental features and prevent UI from Loading in Blend files.
Blender Tips Everyone Should Know Read More
Three tips to improve your Blender 2.9x experience. Enable Undo/Redo stacks, experimental features and prevent UI from Loading in Blend files.
Blender Tips Everyone Should Know Read More
This tutorial is going to be a little outside the normal topic of game development but should still be of interest to some of you because Luminar 4 is currently available on Humble Bundle. Luminar 4 is an AI powered image manipulation program that’s easy enough even I can use
Luminar 4 with Affinity Photo Read More
With the recent Fantasy 3D Models humble bundle there were a number of questions about how assets can be extracted from the Unity game engine for use in other engines such as Godot, Unreal, Lumberyard, Stride, CryEngine or basically any other 3D game engine. That is exactly what we will
Exporting From Unity To Other Game Engines Read More
One of the exciting new features coming in Godot 4 is the new GPU based particle system. We got hands-on with this sneak peek tutorial with the new GPUParticle3D nodes.
Godot 4 Sneak Peek: Particle Systems Read More
The Blender user interface has come a LONG way in recent years, especially with the release of Blender 2.8. That said, if you are using Blender on a laptop, especially if you don’t have a numberpad or are stuck using a trackpad, some parts of the experience are less than
Using Blender on a Laptop Read More
Epic Games have just released the first Preview version of Unreal Engine 4.26. UE4 preview 1 releases are extremely important as they highlight the new features that you can expect in the final 4.26 release, as well as adding several new experimental features. Unreal 4.26 is no exception, with the
Unreal Engine 4.26 Preview 1 Released Read More
PyGame is a popular 2D game framework for the Python programming language available at https://www.pygame.org/. PyGame has been under active development since the year 2000 and continues to see updates to this day. Today we are going to look at the basics of getting up and running with PyGame. First
Getting Started with PyGame Read More
Love the Unreal Engine but wish you could work with the C# programming language? A little over a year ago we looked at the USharp project which sadly seems to have been abandoned. Thankfully there is another project, UnrealCLR that has come a long way in a very short period
Getting Started with UnrealCLR Read More
Getting started with C++ can be hard. This tutorial will hopefully make things a lot easier, as we use VKPKG, Visual Studio and Visual Studio Code with CMake to get started easier.
vcpkg — C++ Easy Mode Step by Step Tutorial Read More
A common question I receive is, can I use C++ with the Godot game engine. If you are looking to do live game scripting like in Unreal Engine, the short answer is no, you cannot do that with Godot. You can however develop in Godot using C++ in three different ways.Native DevelopmentThe first option is […]