Unity Layoff 8% of Workforce

Unity Technolgies have just announced they are laying off 8% of the workforce, the 3rd such round of layoffs in the last year (round one here, round two here). The announcement comes shortly after Unity announced their first profit quarter since going public and announced they would be profitable every quarter of 2023.

Details of the layoffs were first reported in a paywalled interview on the WSJ. Details from Gamespot’s coverage of the event:

Unity, the company behind the same-named game engine, is reportedly slashing 600 jobs as part of a new round of layoffs–its third within a year. That number accounts for 8% of the workforce.

The Wall Street Journal adds Unity plans to cut down its worldwide offices from 58 currently to fewer than 30 over the coming years. Unity touts on its website that over 50 percent of all games are made with the namesake engine as of 2021. Notable titles that utilize Unity include Among Us and Apex Legends.

John Riccitiello, former EA president and current Unity chief executive, told WSJ that the layoffs are needed “for higher growth.” He added that middle managers will be affected. “It was clear we had too many layers,” said Riccitiello.

While details of what parts of the company will be effected are not available, Israeli tech outlet CTech have announced that around 100 of the positions will be in Israel, home of the recently merged IronSource.

You can learn more about the new round of layoffs at Unity in the video below. Hopefully all employees impacted quickly land on their feet.

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