Epic have released a Unreal Engine 4.8, with a massive number of new features and fixes. Without further ado, lets jump into the list of changes.
- Volumetric Lightmaps
- Improved Static Skylight Directionality
- Multi-bounce Indirect Lighting from Skylights
- Apple ARKit iOS 11 Support
- Google ARCore Developer Preview Support
- Clothing Tools
- Media Framework Improvements
- Sequencer Improvements
- Improved Physics Asset Editor
- Multi-Convex Generation for Physics Asset Bodies
- RigidBody Anim Node Improvements
- Blendspace Editor Improvements
- Global Find In BluePrints
- Improved Cross-Level Actor References
- In-Editor Localization Preview
- Array Reordering
- Advanced Material Preview Viewport
- Platform SDK Upgrades including:
-
IDE Version the Build farm compiles against
- Visual Studio: Visual Studio 2015 Update 3
- Xcode: XCode 9.0
- Android:
- NDK 12b
- Installer 1r6u1
- HTML5: emscripten toolchain to 1.37.19
- Linux: v10_clang-5.0.0-centos7
- Steam: 1.39
- Oculus Runtime: 1.17
- SteamVR: 1.39
- Switch: 1.7.0, 3.5.1 + NEX 4.2.0; Firmware Version 3.0.1-1.0
- PS4:
- 4.508.111
- Firmware Version 4.730.001
- Supported IDE: Visual Studio 2015, Visual Studio 2013
- Xbox One:
- XDK: June 2017 QFE3 for all all Xbox consoles (XB, XB1-S, XB1-X)
- Firmware Version: October 2017 Preview 3 (versuib 16291.1000.170913-1900)
- Supported IDE: Visual Studio 2015
- macOS: Support for macOS 10.13 High Sierra has been added as a fully supported platform!
- iOS: SDK 11
- tvOS: SDK 11
- Visual Studio Code Supported on Windows, Mac and Linux
- Simplified iOS Certification Signing
- Desktop Class Forward Renderer on iOS
- Gradle Enabled by Default on Android
- Android Camera Plugin
- HTML5 Optimized Browser WebAssembly is now default
- LLM Low Level Memory Tracker
- Improved XGE (Incredibuild) Shader Compiler Support
- Unreal Audio Engine (Preview)
- Audio Plugin Architecture Improvements
- Source Bus and Submix Effects ( Unreal Audio Engine )
- Improved Attenuation Settings
For a great deal more details on this release, be sure to read the Unreal Engine blog post on the subject. As always this release is available via the Epic Game Launcher.