Wave Engine is a cross platform C# powered 2D/3D game engine I previously featured in the Closer Look Series. Today they announced the released of version 2.3.0 codenamed “Saw Shark”. This release brings several new features including:
- new 2D physics engine based on Box2D
- Xamarin.Mac support
- Improved FBX model support
- new HoloLens components
- new Text 2D and Text 3D functionality
- new 2D and 3D animation game actions
- new services such as InsideUnitCircle, OnUnitSphere orInUnitSphere
- new mobile vibration API
- multiple component support (add multiple components of the same type to a single instance)
- [RequiredService] attribute added
- New InterpolationColor control
- new starter kit (Frogger Clone)
You can read a great deal more about this release and each particular component in the release notes here.