WaveEngine is a C# based cross platform 2D/3D game engine I featured in the Closer Look series back in October. The just announced the release of version 2.2.0, codenamed “Tiger Shark”. This release brings a couple new features to the engine, including:
- prefab support
- Xbox One (UWP) support
- HoloLens support (early preview)
- Xamarin Workbook support
- Deploy to Android from MacOS
The full release details are available here.
For more information on WaveEngine, be sure to watch the video below.