Awesome Godot Add-ons: Sprite Painter

Welcome to hopefully what will be a new series, Awesome Godot. This series will shine a focus on some of the most interesting add-ons for the Godot game engine, starting today with Sprite Painter. To qualify for coverage on this list, the add-on must be:

  • for Godot
  • recently updated (Godot 4.x) and under active development or maintenance
  • be awesome

Today’s feature, Sprite Painter fits all of those categories. It is described as:

It paints sprites… and not just them.

Just press the colorful button above the viewport to edit a Node’s texture, or an image file in the project folder!

– Classic, customizable tools, including the 1-pixel Pencil, the round Brush and Eraser, Solid and Gradient fill, Box and Wand selection, Shape and Line drawing;
– Clone, Fill and Normal Map brushes for more drawing possibilities;
– Some Scripts to change the whole image or just the selection;
– Quick operations on the image: flip, rotate, and resize;
– Hold Alt to pick color from image or editor window;
– Grid overlay for Sprites with Frames and Maps with Tiles;
– Region overlays for Atlastextures and Spriteframes;
– Full Undo support.

Key Links

Sprite Painter on GitHub

Sprite Painter in the Godot Asset Library

You can learn more about the Sprite Painter add-on for the Godot game engine and see it in action in the video below. If you have recommendations for future Godot add-ons/plugins to cover in the future simply add them to the comments on the video or in the announcement on Discord and I will keep them in mind for the future.

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