We recently published an article on the Most Used Game Engines on Steam and one entry surprised me, RenPy, a game engine for creating Visual Novels has a shocking 1081 games published on Steam. Given the engines popularity, it seemed only appropriate we should cover it here on GameFromScratch. RenPy […]
Unity are running another Unity Mega Bundle (the previous was in May). The Mega Bundle is organized into tiers, if you buy a higher dollar value tier your receive all the assets in the tiers below that amount, with the savings increasing (up to 95%) as you increase in value.
For developers working with Android targets, but prefer not to work with Java or that would rather work in Visual Studio have reason to rejoice. The Android team have just released the Android Game Development Kit, a collection of extensions, libraries and tools to make developing Android Games easier, especially
Even though development of Godot 4 is well under way, the Godot 3.x branch continues to receive updates, with the most recent full release being Godot 3.3 in April. Today we have the Beta 2 release of the Godot Game Engine with several new features, including one massive new feature,
Artificial Intelligence and machine learning are becoming more and more common in the world of game development. Recently we covered ArtBreeder, a machine learning based art generation tool, as well as CoPilot, GitHub’s just released AI powered code assistant. Today the tool we are looking at is CyberVoice, a tool
In July of 2019, Ubisoft joined the Blender Foundation where they committed to using Blender in their animation studio. That Ubisoft relationship has born further fruit with the recent release of Mixer, an add-on for Blender that adds multi-user support to the popular open source graphics application. Ubisoft describe Mixer
Currently featured as part of the Unity New Year MegaBundle, today we go hands-on with the uRPG Single Player RPG game creation kit for the Unity game engine. uRPG is a collection of scripts and pre-fabs that implement most of the common systems needed to create a single player RPG.
Quixel, recently acquired by Epic Games, have just released a new Medieval environment created using Unreal Engine 4.26 features and assets from Quixel’s MegaScans library. In addition to the new environment pack (available here) they also released a multi-part video tutorial series available here. Details of the medieval environment project