RayLib C/C++ C99 open source game development framework released RayLib 4.5

RayLib 4.5 Released

The cross platform, open source C/C++ (technically C99) game development framework RayLib just released RayLib 4.5. RayLib is full featured, very modular, available for several platforms and has language bindings for essentially every modern programming language. Details of the RayLib 4.5 release: Key Links 4.5 Release Notes RayLib Homepage GitHub …

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Bevy 0.7 Rust game Development framework engine

Bevy 0.7 Released

Following up on the Bevy 0.6 release back in January, Bevy 0.7 was just released. Bevy is a data oriented ECS driven game 2D/3D game engine using the Rust programming language. The 0.7 release adds several new features including skinned animation support, GLTF animation importing and more. Features of Bevy …

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NoesisGUI Noesis Game UI Middleware Review Tutorial

NoesisGUI — Hands-On With the Game User Interface Framework

Today we are going hands-on with NoesisGUI, a middleware UI framework for games and other high performance applications. Noesis has been used to make AAA games such as the upcoming Baldur’s Gate 3 and dozens of other games and applications developed by customers such as Ninja Theory, Microsoft, Riot Games, …

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PCUI PlayCanvas User Interface Framework 2 Released

PCUI 2 Released

PCUI, the open source PlayCanvas User Interface toolkit, just released version 2. PCUI is used to create the UI of the PlayCanvas game engine (check out our PlayCanvas tutorial available here) that was first released in October of 2020. It provides all the common user interface controls you would expect …

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