Framework

The open source rust powered bevy game engine just released Bevy 0.17 with a new raytracer, dlss, feather UI system and the editor gets one step closer

Bevy 0.17 Released

The open source data-driven, Rust language powered game engine (framework) Bevy just released Bevy 0.17. This release comes nearly half a year after the April 2025 Bevy 0.16 release. This release adds some exciting new eye candy including a brand new raytracer, DLSS support and more. At the heart though

Bevy 0.17 Released Read More

A rundown of the most popular Lua based game engines, frameworks and other gamedev technologies for game developers in 2025.

Lua Game Engines in 2025

Today we have compiled a list of the best Lua game engines and game frameworks (and a few miscellaneous game development options) for game development in 2025. This is the third in a series of posts exploring the game engine options available for the most popular programming languages. We have

Lua Game Engines in 2025 Read More

SDL 3, the Simple DirectMedia Layer, the C/C++ based open source gamedev framework just released SDL 3 (3.2.0)

SDL 3 Released

SDL, or the Simple DirectMedia Layer is one of the most important open-source game development frameworks and they just released SDL 3. Well technically it’s SDL 3.2.0, but it is the first production ready version of the SDL 3 branch. Key features of SDL 3 include: If you are migrating

SDL 3 Released Read More

HaxeFlixel, the Haxe programming language based port of the (formly) popularly Flash game development framework Flixel release version 5.9.0

HaxeFlixel 5.9.0 Released

HaxeFlixel is as the name suggests an implementation of the Flixel game framework using the Haxe programming language. Flixel is an incredibly easy to use game library for creating 2D games from back in the Flash/ActionScript days. It is an incredibly easy to use framework and due to the nature

HaxeFlixel 5.9.0 Released Read More

Scroll to Top