Gaussian Splats are becoming more and more popular, but what about in the world of game development? We check out a Godot based solution, GDGS

Gaussian Splats in Godot

Guassian Splats are an interesting graphics approach enabling the near flawless capture and recreation of real-life scenes and objects. They are increasingly being used in media and television applications, but what about games? We look at how you can use the new Godot Gaussian Splatting add-on (GDGS) to easily display […]

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Phaser, the JavaScript/TypeScript based 2D game development framework just hit a major milestone, the release of Phaser 4.

Phaser 4 Released

The free and open source JavaScript/TypeScript 2D game development framework Phaser just hit a major milestone – Phaser 4. The release is claimed to be the biggest yet and it includes a completely rewritten WebGL based renderer among several other improvements. Phaser 4 Release Highlights: Key Links Phaser Homepage Phaser

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Cascadeur, the powerful cross platform animation software with powerful AI tools, has just released Cascadeur 2026.1

Cascadeur 2026.1 Released

Cascadeur 2026.1 has just been released. Cascadeur is a powerful animation software available for Windows, Mac and Linux that makes animation incredibly easy while providing a large swath of features. There is a nearly fully functional (export limited) free version of Cascadeur available for download if you wish to check

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