The Continuing Fallout of the Unity Runtime Fee

Unity Pricing Fallout Continues

In the aftermath of the ill-advised Unity run-time fee, Unity faced massive backlash from their developers including an organized protest turning off IronSource/Unity Ads. Ultimately Unity admitted they messed up and announced a vastly pared back price increase, which most importantly would only apply to new Unity versions, starting with …

Unity Pricing Fallout Continues Read More

Epic Games announce massive layoffs and divestiture of Bandcamp and Super Awesome

Massive Layoffs At Epic Games

In another blow to the game development industry, Epic Games have just announced massive layoffs across the company. Part of the layoffs include divesting of two recently purchased companies, Bandcamp and Super Awesome. The layoffs will impact about 16% of the Epic workforce with about 830 employees impacted. The following …

Massive Layoffs At Epic Games Read More

The Future of C# Programming in Godot discussed as Unity users switch engines.

The Future of C# in Godot

With several Unity developers moving to the Godot Game Engine the C# language support in the Godot engine just became much more important for future developments. Right now C# support is not perfect with for example the following platform limitations: As it stands, Godot 4 has moved to a new …

The Future of C# in Godot Read More

The Stride Game Engine for Unity Game Developers looking for an alternative

Stride For Unity Developers

Ever since the massive backlash over the Unity Runtime Fee many Unity developers have been looking at the alternative game engines. To help users in this process we have started the _____ Game Engine for Unity developers series starting with the Godot Game Engine, followed by the Defold Game Engine. …

Stride For Unity Developers Read More

Scroll to Top