Browser Based

PlayCanvas Major Updates To Plans

PlayCanvas Plan Changes

The PlayCanvas HTML5 3D game engine just received a major update to the plans, adding major new features with no increase in price.  The new plans:The major changes are:5-10x increase on storage for all tiers Free: 200MB → 1GB Personal: 1GB → 10GB Organization: 10GB → 50GBCustomize the loading screen – remove PlayCanvas branding Download […]

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WebGL Studio Hands-On

WebGLStudio Hands-On

Today we are looking at the game engine/framework combo WebGLStudio, an entirely browser based game engine with a complete visual editor. Key features of WebGLStudio include:A full 3D graphics engine (LiteScene.js) that supports multiple lights, shadowmaps, realtime reflections, custom materials, postFX, skinning, animation, and much more. An easily extended, component-based system for controlling the rendering […]

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AudioMass Web Based Audio Editor

AudioMass Web Based Audio Editor

AudioMass is an open source browser based audio editor in the same vein as Audacity, designed to run in the browser but to not behave like a typical web applications.Features of AudioMass include:Loading Audio, navigating the waveform, zoom and pan Visualization of frequency levels Peak and distortion signaling Cutting/Pasting/Trimming parts of the audio Inverting and […]

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Godot In the browser

Godot Running In a Browser

Thanks in part to a $50,000 award from the Mozilla foundation, the Godot game engine is gaining the ability to be run in a web browser.   You can try it out right here if you have the latest version of a Chrome based browser, or Firefox Nightly.Explanation for the rationale for Godot in a Browser […]

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ct.js HTML5 Game Engine

Ct.js 2D Game Engine

Today we are checking out Ct.js, a cross platform open source 2D game engine/editor.  Available for Windows, Mac and Linux, Ct.js is a surprisingly full featured and easy to use game engine with a modular full level editor, easy programming and excellent documentation.  It’s source code is available on GitHub under the MIT open source […]

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