C++

Raylib 5 Released

Raylib 5.0 Released

Raylib 5.0, the incredibly easy to use C/C++ game development framework just (*cough* two weeks ago *cough*) released Raylib 5.0. This release also marks the 10th anniversary since Raylib 1.0 was released. Key features of the Raylib 5 release: As always, those are only some highlights of the new raylib 5.0 but

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Harfang 3D Game Engine Hands On Review

Harfang 3D Engine Hands-On

The Harfang 3D engine is an open source graphics engine for creating games, applications and VR apps for Windows and Linux. The core framework is available under multiple open source licenses including GPLv3, LGPL as well as a paid commercial license. In addition to the core framework, there is also

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Wicked Engine in 2023 PlayStation 5 and Xbox Series S X support

Wicked Engine in 2023

The Wicked Engine is a free and open source game engine we’ve had our eyes on for a while. We first covered it back in 2019, then revisited it in 2022 then mentioned it in our Underrated Game Engines round-up just a few weeks back. Amazingly enough, since that video

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Flax Engine 1.6 released adding .NET 7, C# 11, iOS, M1/M2 Mac and more

Flax Engine 1.6 Released

Flax Engine was first released in 2020 and it has come an extremely long way in a relatively short period of time, with this weekend’s release of Flax Engine 1.6. This release has some pretty major new features, including: Flax is a source available (not open source) game engine that

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RayLib C/C++ C99 open source game development framework released RayLib 4.5

RayLib 4.5 Released

The cross platform, open source C/C++ (technically C99) game development framework RayLib just released RayLib 4.5. RayLib is full featured, very modular, available for several platforms and has language bindings for essentially every modern programming language. Details of the RayLib 4.5 release: Key Links 4.5 Release Notes RayLib Homepage GitHub

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