Tutorials

Godot 4.x 4.2 3D Lighting Tutorial. Global Illumination, Emissive Textures, Light and Shadows, World Environment and more

Godot 4.x 3D Tutorial: Lighting, Shadows and Global Illumination

This is a casual, slightly unstructured tutorial covering the task of lighting in the Godot 4.x (Godot 4.2 specifically in this example) game engine. We cover topics including lighting and shadows, world environment, emissive textures, global illumination and more. The tutorial is video only and uses assets from the GameMasters

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Using FBX in Godot 4 Tutorial

FBX In Godot 4

Love it or hate it, the FBX interchange format is an important one in the world of game developer, so today we look at the process of using FBX in the Godot 4 game engine. In Godot 3, FBX support is built-in but lacklustre. In Godot 4 we need to

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