In response to the EU’s newly instated Digital Markets Act, Apple have just implemented a new Unity-like run-time fee for developers that wish to take advantage of the laws new provisions. The DMA or Digital Markets Act aims to provide the following benefits: In what can only be described as […]
With the recent release of Unreal Engine 5.2 support for development on MacOS took a big step forward. The biggest improvement is that from 5.2 and beyond, Unreal Engine from the Epic Launcher will ship with Universal Binaries, meaning it will support both Intel and Apple M1/M2 silicon. Details on
The ongoing lawsuit between Epic Games and Apple, started all the way back in August 2020 is now over, with Apple winning on 9 of 10 claims. This was decided by the US Ninth Court of Appeal upholding the decisions of Judge Rogers in September 2021 (TL;DR summary here). Details
Unreal Engine 5.1 was just released on November 15th and among new features was support for Apple M1 and M2 hardware. Unfortunately the support is in experimental form, as taken from the UE5.1 release notes: Previous versions of Unreal Engine supported building projects for Apple’s ARM-64 architecture, but Unreal Editor
In a lawsuit started back in August 2020 we finally have a verdict, Epic Games won. Well, they mostly won, in that Apple is now no longer able to block application developers from linking to or offering 3rd party payment systems for in app purchases, the reason Fortnite was originally
Apple have just announced the launch of their App Store Small Business Program which will take effect January 1st, 2021. Once active, developers who made less than $1M on the AppStore in the previous year, or new App Store developers, will pay a 15% commission instead of the regular 30%.
The ongoing saga of Epic Games vs Apple continues today with yet another lawsuit. First a quick recap of how we got here. August 14th Epic Games update Fortnite to include a new IAP (in-app purchase) option where you can buy VBucks from Epic as well as using the Apple
A judge has made an important ruling in the ongoing conflict between Epic Games and Apple, with a huge impact for Unreal Engine developers.
On August the 14th, Epic Games launched a lawsuit against Apple after Fortnite was removed from the App Store for offering it owns IAP (In-App-Purchase) option along side Apple’s own. Today Apple retaliated against Epic Games by revoking it’s access to Apple devkits, making future support of Unreal Engine on
Unreal Engine have just launched a new iPhone App called Live Link that enables real-time facial capture for Unreal Engine using an iPhone 10x or newer. The requirements are Unreal Engine 4.25 or higher as well as an iPhone with a “True Depth” front facing camera.Details of the App from the Apple App Store:Virtual production-ready […]