Godot

LimboAI is a GDExtension for the Godot 4.x game engine adding behaviour trees and state machines to the open source game engine.

LimboAI for Godot 4.x

LimboAI is a GDExtension for the Godot 4.x game engine that adds behaviour trees and state machine support. These make it easier to create and re-use AI logic in your game. There is also a new Godot Engine asset bundle showcased in the video, the Godot StarNova Bundle on Gumroad but be

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Godot 4.5 Dev 3 release is here, a new feature release heading up to the Godot 4.5 beta adds several new features to the game engine

Godot 4.5 Dev3 Released

Today we have the third dev release of the Godot 4.5 cycle, following hot on the heels of Godot 4.5 dev1 released in March and Godot 4.5 dev2 released earlier in April. These releases add new features and improvements to the Godot engine leading up to the Godot 4.5 release. These

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Godot 4.5 Dev 2 release is here, a new feature release heading up to the Godot 4.5 beta adds several new features to the game engine

Godot 4.5 Dev2 Released

Today we have the second dev release of the Godot 4.5 cycle, following hot on the heels of Godot 4.5 dev1 released in March. These releases add new features and improvements to the Godot engine leading up to the Godot 4.5 release. These are pre-beta releases and obviously are not

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Popular 2D animation package Toon Boom Harmony have just released a private beta of Toon Boom Jump! with Godot Engine integration.

Godot + Toon Boom = Jump!

Toon Boom, the creators of the Toon Boom Harmony (and other) 2D animation packages have just announced a new product in beta format, Toon Boom Jump! Toon Boom Jump! takes the animation tools they are known for, but integrates the open-source Godot game engine. Toon Boom already offering a gaming

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