The following are the multi part tutorial series hosted on GameFromScratch.com. They are listed by a mix of chronological order and popularity. If it exists, the link will bring you to the series table of contents, otherwise, there may be multiple links.
Godot 3 Game Engine Tutorial Series
Godot 3 is a massively updated version of the Godot game engine. This updated tutorial series goes through all aspects of creating 2D and 3D games using Godot 3. There is also an earlier Godot series below that is mostly still accurate.
One of the longest series on GFS, this tutorial walks you from complete Blender beginner to creating a game ready, modeled, textured, animated and rendered sprite. Basically teaches you everything you need to know to get started using Blender.
GameDev For Complete Beginners Tutorial Series (Using Love2D/Lua)
This tutorial is somewhat unique on this list as it assumes zero prior programming experience. The first half starts by teaching you scripting in the Lua programming language. The second half of the tutorial series teaches you game development using the Love game engine. The entire series is video-based.
This tutorial looks at all aspects of using the MonoGame engine, an open source implementation of Microsoft’s XNA game framework. This series includes both text and video versions, as well as an e-book compilation.
This is completely new for 2015 tutorial series covering SFML 2.3+. The series is in two parts, the first covering the fundamentals of working with SFML while the second covers creating a complete game using what you’ve learned, as well as incorporating third-party libraries. This series is both text and video format.
While slightly outdated at this point (SFML 1.6), this sprawling game dev series teaches progressively more complicated C++ subjects, using the SFML media library. Although one of the older series on GFS, still quite relevant today. For SFML specifics, please see the previous tutorial. This one should still be useful for learning gamedev in C++ however.
Learning Blender One Hour at a Time Video Tutorial Series
This video tutorial series covers learning Blender in one hour chunks. It assumes you have zero prior experience, and spends one hour on each of the following topics: overview, modelling, texturing, animating and rendering. There is also a collection of Blender tips and tricks.
Adventures in Phaser with TypeScript Tutorial Series
The above tutorials just represent the most popular or multi-part tutorial series here on GameFromScratch.com. Over the years, there have been hundreds of tutorials covering a vast variety of subjects. Click here to see a live spreadsheet of every tutorial, guide, or review published on GameFromScratch on a single page.