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A Closer Look at SFML

  In this Closer Look At we are going to be taking a closer look at the SFML framework.  The Closer Look At series is a combination of an introduction, overview and getting started tutorial that is designed to help you quickly decide if a game engine/framework/library is right for you.  SFML stands for Simple […]

A Closer Look at the Godot Game Engine

  Gamefromscratch has a long running series taking an indepth look at various game engines available.  Today we are going to look at the Godot game engine, an open source C++ based game engine with a complete Unity-esque world editor.  Godot runs on Windows, Linux and Mac platforms and can target all of those, plus […]

A closer look at Project Anarchy

  Now that Project Anarchy is out, I’ve decided to take a look at what you actually get.  If you’ve never heard of it before, Project Anarchy is a collection of Havok game development tools made available completely free for mobile developers.  In this post, we will look at exactly what those tools are composed […]

Photoshop Touch for Android Review

    So exactly how far can a 10$ application take you?  The answer is, surprisingly far! In this guided tour/review we are looking at Adobe’s recently released Photoshop Touch.     EDIT: 2/17/2012 – Major changes since release have removed many of the negative points in this review, be sure to check here for […]

Photoshop Touch for Android: Part 4 Layers

    Layers in PS Touch are much more streamlined than in desktop Photoshop.  First off, there is a fixed limit of 16 layers, which while manageable can be a bit of a pain.  Given the constrained resources of the devices it is operating on, it seems like a reasonable enough limitation.  The layer interface […]

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