VR

A look forward at the new features coming in Godot 4.4 and beyond, a rendering update as well as details of the new Meta Quest editor

Waiting For Godot 4.4

Just over a month ago Godot 4.3 was released so now of course it is time for us to start waiting for Godot… Godot 4.4 that is. There have been two Godot 4.4 Dev releases, these releases are essentially pre-Beta versions and are certainly not considered for use in production. […]

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Blender VR Support

Blender 2.83 VR Support In Action

Blender 2.83 was released last week and one of the new features is tentative support for Virtual Reality headsets in the form of Scene Inspection:Scene inspection refers to the ability to inspect the scene in VR, without interacting with content. Essentially this means head-mounted display (HMD) support as well as some simple settings (controllable from […]

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Unity MARS AR Paywalled

Unity Launch Mars Behind a Paywall

Unity have just announced a new AR (augmented reality) focused extension, Unity Mars.  This also marks the first time that Unity have charged an additional subscription ($50/month or $600 a year) for additional Unity functionality.  Project Mars is described on the Unity blog as:Unity MARS is the world’s first authoring solution that brings real-world environment […]

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