After almost a year of silence, WaveEngine 3.0 preview has just been released. WaveEngine is a cross platform C# powered ECS based 3D game engine that is completely free to use. Sporting a new renderer and a sporting a completely new editor, WaveEngine 3.0 preview is still quite an early release. We did a hands-on Closer Look review at a previous version of WaveEngine 3.0 for a good basis in how WaveEngine programming works.
Highlight details of the 3.0 preview release:
- New launcher and update system
- New WaveEditor
- Effects Viewer
- Materials Viewer
- Render Layer Viewer
- Sampler Viewer
- Textures Viewer
- Model Viewer
- Audio Viewer
- Scene Viewer
- New Effect Editor
- XR Ready
- Single Pass (Instanced) Stereo Rendering
- New extensible Render Pipeline
- New life cycle for entities
- New web project support
- New serialization system based on YAML
- New HoloLens 2.0 support
You can learn more and download the 3.0 preview release right here. Keep in mind WaveEngine 3.0 is nowhere near ready for production use, with only a limited subset of platforms and features available. Check out WaveEngine in action in the video below.