Xenko Engine, formerly Paradox 3D, just released version 1.7. I previously featured this engine as part of the Closer Look series if you are interested in learning more. Major features of this release are:
- Practical Clustered Shading ( forward + rendering ) added (Video here)
- Re-written lighting code for improved performance
- Vulkan support experimental on Linux and Windows
- Simplified asset creation, import assets directly from file
- Improved camera preview
- Drag and Drop assets and scripts to the properties panel
- Linux Platform support as target (Ubuntu)
- Rewritten audio engine
- Misc bug fixes and improvements
You can read the full release notes here.