Reblium – Unreal Engine Power 3D Character Creator

Today we are looking at Reblium, a new 3D character creator powered by Unreal Engine similar to MetaHuman, but working entirely on your local PC. If you have ever created a character in a video game you have an idea of how to use Reblium. Right now it is in beta and only works on Windows. Many features are currently place holders and exporting is unreliable at best, but there is a lot of potential here.

Reblium features include:

Creativity Made Easy

Our intuitive, user-friendly interface ensures that you don’t need to be an artist or a tech wizard to bring your digital identity to life. With just a few clicks, you can design avatars that mirror your personality and style, all in a beautiful and seamless manner.  

Face Engine 1.0 


  • 6 ethnicities
  • Aging
  • Over 1000 of facial sculpt features
  • Randomisable all traits
  • Procedural skin generatio

Body Engine 1.0

  • Age 
  • Height
  • BMI , fat, muscular, slim, obese
  • Pregnancy
  • Amputy
  • 10 free Outfits

Open and without limit

  • Import custom head shapes
  • Import custom body shapes
  • Import custom Albedomap
  • Import custom normalmap

Interoperability

  • Mesh as FBX
  • 54 ARkit facial blendshapes
  • Skeleton rig compatible with UE,Unity,Maya & Blender
  • 4K-8K Textures as TGA

Key Links

Reblium Homepage

Reblium Beta

You can learn more about Reblium, its strengths and missing features and see it in action creating a character in the video below.

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