The Fyrox open source game engine written using the Rust programming language, just released Fyrox 0.34. This release is actually pretty jam packed with new features including:
- Hot code reloading
- Overhaul to the editor both looks and usability
- Support for multiple scripts attached to a game object
- A “One Click” project exporter
- Automatic generation of asset thumbnails, including waveforms for audio assets
- GTLF support
- Static and Dynamic batching of 3D objects
- Animations in UIs as well as UI prefabs
- Much, much more
Key Links
Station Iapetus GitHub Project
You can learn more about Fyrox and the Fyrox 0.34 release in the video below.