Epic Games, the makers of the popular Unreal Engine, have just acquired another company, Capturing Reality. Capturing Reality are the makers of the photogrammetry software Reality Capture, that enables developers to create high detail 3D models from photographs. Just like their previous acquisition of texturing company Quixel, Epic Games immediately announced a price drop for existing customers, as well as intentions to integrate the technology into Unreal Engine.
Details of the Capturing Reality acquisition from the Epic Games announcement:
Today we are thrilled to announce that Capturing Reality, creator of RealityCapture, the state-of-the-art photogrammetric software for 3D scans, has joined the Epic Games family. Capturing Reality’s software is able to reconstruct objects and scenes of any size from images or laser scans, yielding 3D scans with unparalleled accuracy and mesh quality at speeds many times faster than competing software.
At Epic, the Capturing Reality team will continue to grow and work closely with the Unreal Engine team to make their technology more accessible and affordable. In fact, starting today Capturing Reality will reduce prices for all new and existing customers. You can read more about this here.
Epic plans to integrate Capturing Reality’s powerful photogrammetry software into the Unreal Engine ecosystem, making it even easier for developers to upload images and create photorealistic 3D models in instants. Capturing Reality will continue support and development for partners across industries like gaming, visual effects, film, surveying, architecture, engineering, construction and cultural heritage. This also includes companies that do not use Unreal Engine.
The pricing for unlimited enterprise users was immediately dropped to 1/4 the existing price, while the pay per use pricing was also decreased. You can learn more about Epic acquiring Capturing Reality and see a brief hands-on and poor explanation of their photogrammetry software Reality Capture in the video below.