Godot 4 Released

Coming over 5 years after the release of Godot 3, the long wait for Godot 4 has finally come to an end, Godot 4 was just released. Godot is a popular open source 2D/3D game engine. The 4.0 release predictably enough is absolutely packed with new features and changes.

Key Features of the Godot 4 release include:

  • Brand new renderers, including Vulkan, Direct3D 12 and a new OpenGL legacy renderer
  • Several new 3D graphical features, including:
    • SDFGI – Signed Distance Field Global Illumination
    • Voxel Based Global Illumination
    • Volumetric fog and new placeable fog volumes
    • Manual and automatic occlusion culling
    • AMD Fidelity FX Super Resolution (FSR) 1.0 support with 2.1 in the future
    • SSIL – Screen Space Indirect Lighting
    • Sky Shaders
    • Decals support (project materials onto surfaces)
    • Improved GPU particle support including attractors, collision, trails, sub-emitters and manual emission
  • Improvements to 2D tooling, including:
    • Improved level editing and tilemap tools
    • New 2D rendering options including Clip Children and MSAA (Multisample Anti-Aliasing)
    • Improved lighting and shadows
  • Improvements to the shader editor and shader language, including support for Compute Shaders
  • Several improvements to GDScript
  • Several improvements to C# support, including a move from Mono to .NET
  • GDExtensions, new plugin-in/add-on system replacing GD Native, making it easier to extend Godot, such as adding additional programming language support
  • Physics engine has reverted from Bullet physics to in-house custom physics solution
  • Several UI improvements including multi-window support, improved theming support (and theme editor) and more
  • A new text rendering solution including support for right-to-left languages as well as new internationalization tools
  • Improved importer support, including a new binary FBX importer, runtime glTF support, automatic LOD generation and more
  • New AI/Navigation tools including NavigationServer and Navigation Link support
  • XR improvements including more AR/VR platforms supported
  • Networking improvements and simplified multiplayer development experience and mesh/peer-to-peer networking support
  • Audio system improvements
  • Animation improvements including an enhanced animation editor, retargeting, animation libraries and more
  • Several hundred more fixes, improvements and changes

Key Links

Godot Homepage

Godot 4 Release Notes

Synty Humble Bundle Used in Demo Video

C# Changes

Multiplayer Changes

Godot XR Changes

OpenGL 3 Renderer Status

New Godot Movie Maker Support

GDScript 2.0 New Features

You can learn more about the Godot 4 Release and see several of the new features in action in the video below.

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