Samsung GearVR Development Tutorial–Getting Started With Unreal Engine

  We recently covered getting started in GearVR development using Samsung’s GearVRf library and the Unity Engine.  Today we are going to finish it off with coverage of getting started using the Unreal Engine.  As with the Unity tutorial, although this is focused on the GearVR, most of the instruction should be equally valid for […]

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Samsung GearVR Development Tutorial–Getting Started With GearVRf

  This is a tutorial on getting started with Samsung’s GearVRf framework with the Samsung Gear VR.  The GearVR is a virtual reality headset powered by Oculus Rift technology and a modern Samsung android phone.  The GearVRf SDK is a framework made available by Samsung enabling you to develop for the GearVR using Java.  If […]

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Signs of Life over at Ogre3D

  When I set up the news monitoring on GameFromScratch.com I noticed that Ogre3D hadn’t had an update since June and was somewhat concerned that the project was dying off.  Thankfully today there were signs of life over at ogre3d.org.  If you have never heard of it, Ogre3D is a C++ based renderer and scene […]

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Torque 2D 3.2 Released

  GarageGames have just released Torque2D version 3.2.  Torque2D is 2D game engine built over the Torque 3D engine, which is now open source and MIT licensed. From the release: While you were singing carols door to door and sipping eggnog by the fireplace, the T2D Steering Committee was hard at work wrapping up one […]

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