Xenko, Formerly Paradox, Release Version 1.5
The recently rebranded Xenko game engine just announced the release of version 1.5. New animation funtionality, a new profiler, runtime physics debug shapes and UI improvements top the new features. Here is the highlight list from the release: Skeleton asset A new Skeleton asset (*.xkskel) has been introduced. Both models and animations now hold […]
Xenko, Formerly Paradox, Release Version 1.5 Read More