W4 Games, the Godot focused development company which just received an additional $15M in funding, just announced pricing for W4 Console. W4 Console is described as:
W4 Consoles is a middleware software that serves as a technology layer, enabling seamless portability of games across multiple target platforms (Nintendo Switch™, Xbox Series X|S™, PlayStation®5), providing a standardized framework for efficient game porting.
The pricing for W4 Games was just announced as follows:
| Starter | Pro | Enterprise | |
| Game team size max | 8 | 20 | Unlimited |
| One platform | $800 /yr per team | $4,000 /yr per team | Custom pricing |
| Two platforms | $1,500 /yr per team | $7,500 /yr per team | Custom pricing |
| Three platforms | $2,000 /yr per team | $10,000 /yr per team | Custom pricing |
| Publisher/Porting house allowed | |||
| Source code | |||
| Ongoing updates | |||
| Documentation | |||
| Tutorials | |||
| Bug handling | Standard | Expedited | Expedited |
| Premium support | Optional | ||
| Emergency escalations | Optional | Optional | |
| Success manager | Optional |
You can learn more about the Godot W4 Consoles pricing here and in the video below.
EDIT – This video was reuploaded to fix an error in pricing.
