Earlier this week we discussed the excellent Phantom Camera Add-on for the Godot game engine. One of the nicest features of this add-on was the optional camera preview window, something I commented about being missing from Godot. In a quirk of timing a new add-on was released that adds exactly this functionality to the Godot game engine, the Godot Little Camera preview add-on.
This add-on enables you to preview the currently selected camera, like you can with pretty much every other 3D engine out there. It’s a small but glaringly missing feature when using the Godot game engine. The add-on also enables you to pin the currently active camera preview ( so it remains displayed once the camera is no longer selected ). You can also resize and move around the preview.
You can learn more about the Little Camera Preview Add-on for Godot in the video below.