News

RoboVM 1.14 Released

  Joining the Evil Empire hasn’t had an immediate affect on the the RoboVM team, in fact, they just released a new version.  RoboVM is the technology that enables you to run Java developed applications on iOS, commonly used with the LibGDX library to enable iOS support.  This release sees the edition of a number […]

RoboVM 1.14 Released Read More

Starling 2.0 Released

  Starling is a flash based game engine, perhaps most famous for Angry Birds.  For some time the primary maintainer has been quietly pounding away on the next version.  Today (actually a couple days ago, this news item slipped through my net, sorry about that) Starling 2.0 is available and it’s a pretty extensive update.  […]

Starling 2.0 Released Read More

Haxe Develop Launched

  HaxeDevelop, an IDE specifically for Haxe development has been released.   HaxeDevelop is sadly a Windows only IDE, and there is a good reason for this.  HaxeDevelop is ultimately a fork of the popular FlashDevelop IDE, which has long been the best IDE for Haxe development.  This fork obviously focuses heavily on Haxe related […]

Haxe Develop Launched Read More

Spring RTS 101 Released

  Released in candidate form a couple weeks back, the Spring RTS engine just released version 101.  Spring is a real-time strategy game for Windows, Mac and Linux that is focused open source game engine.   Release 101 brings: Lua Feature & Map shadersIt is now possible to set custom shaders for features and map […]

Spring RTS 101 Released Read More

Marmalade SDK 8.2.1 Released

  Marmalade SDK, a popular C++ and Lua based mobile focused game engine, just released version 8.2.1.  Apple platforms certainly were the focus of this release with 3D touch and Watchkit support being the major new features.  For details on the new 3D Touch support, check out this recently released tutorial.   From the release […]

Marmalade SDK 8.2.1 Released Read More

Unity 5.3.3p1 Patch Released

  Another week, another Unity patch.  This one is actually pretty meaty in the fix category, about twice as many fixes as usual, which I have to assume is a good sign. From the release notes: Features Metal: Add -force-metal switch to force Metal rendering on OSX/iOS. Improvements Editor: Added warning dialog if there is […]

Unity 5.3.3p1 Patch Released Read More

Microsoft Buys Xamarin

  I love C#, probably my favourite general purpose programming language at the end of the day.  In the early days however, C# was heavily tied to Microsoft’s ecosystem.  Then a little company named Ximian created a Mono, an open source implementation of C#.  At first the relationship between Microsoft and Ximian (and Microsoft and […]

Microsoft Buys Xamarin Read More

Scroll to Top