About design…

  This began life as a post here but it became long enough and IMHO important enough, I am going to clean up the spelling a bit and repost it here.  It was in response to a fairly new developer with a question about class design.     This is one of those things that […]

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Chapter 1c Edge loops

  This topic is important enough to get it’s own section, although reality is it is pretty straight forward.   When modeling, it is often advantageous to work with edge loops, which are simply stated a set of connected edges across a surface. Generally the first edge connects to the last edge, thus forming a […]

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Out of memory problems

  As is the joy of being a PC user, you are on occasion going to encounter Gremlins.  I’ve been doing this way too long and recently encountered a problem that I simply could not solve.  When rendering some video in Blender recently, I started getting out of memory errors, then my computer would crash […]

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