The following is a collection of tutorials showing you how to use the Superpowers HTML5 game engine. Superpowers is an open source collaborative game engine with Typescript and experimental Lua support.
In this tutorial we set up the Superpowers engine, launch a server, and create our first project.
In this tutorial, we take a closer look at the Superpowers editor. Then we explore Actors and Components, the primary building blocks of a Superpowers game.
Next, we look at creating an actor that contains a SpriteRenderer. We then take it one step further and setup a multi frame animation.
In this tutorial, we finally get down to a bit of programming. Scripts are attached to actors using Behaviors, which is exactly what we do, attaching a script that responds to keyboard presses by moving the sprite we created earlier.